Designed four different game modes, and designed the corresponding game flow for each game mode, besides, in story mode, designed the corresponding victory conditions for each level in line with the plot, which made the game settings reasonable and improved the playability
Added the design of random props drops to the endless mode, and with the prolongation of survival time, the upper limit of the number of props that players can obtain will be increased, apply the positive feedback loop in game design to provide players with a better game experience
Designed the UI of the game, following the UI design principles such as clarity, simplicity, and pre-prompt, etc. to allow players use the functions in the game skillfully without the need for tutorials, and get real-time feedback during the game
Implement the UI system, include real time game information feedback, button function etc.
Used coroutines to complete the game flow control scripts for four different game modes and wrote corresponding comments to improve the readability and maintainability of the code. Extensive use of inheritance in object-oriented programming to reduce code duplication makes the code framework more concise
Check out this great video
There's much to see here. So, take your time, look around, and learn all there is to know about us. We hope you enjoy our site and take a moment to drop us a line.
Copyright © 2024 Jiacheng Sun - All Rights Reserved.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.